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Global Game Jam 2018 - TempMission!

  • Amanda Laven
  • Jan 29, 2018
  • 1 min read


The theme for this year's Global Game Jam was Transmission. I pitched the idea of a digital society in which the player character works a menial temp job transmitting encrypted messages by solving platforming puzzles, and was delighted to be joined by a team who wanted to help build it! Amanda Kirk, Jeremy Rhoades, Ehren Schindelar, and Abhijit Srikanth teamed up to design and build the game while I created all the audio, encompassing the audio diversifiers "Beatbox" (all audio produced by voice/parts of the body), "Toot Your Own Horn" (all sounds produced from acoustic sources), and "A Bold Choice" (music is done in a style that contradicts that of the game.) Despite having some sort of unpleasant mystery illness (Was it a virus? A sinus infection? All I know for sure is that it began on the first evening of the jam and lasted more than two weeks!) I wish I could have been physically present for more of the jam but it was a fun experience nevertheless!

Click here for more info, and to download the game for free!

 
 
 

Comments


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Hi, I'm Amanda! I love to learn how your game's unique features work together so I can use sound and music to help them really shine. Starting from QA has given me broad view of the entire game development pipeline and the experience to prevent problems before they happen, and working on small teams has honed both my collaborative skills and my ability to work independently. Studying ethnomusicology and media scoring has shaped the way I think about references, so I can quickly identify which elements will give my work the right feel without sacrificing originality. I'm also a big nerd who loves movies, yarn, and sour candy.

Email me at info@amandalaven.com

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© 2025 - Amanda Laven Music + Sound
 

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